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Killer Bunnies Green Booster
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Killer Bunnies Green Booster

List Price: $11.99
Our Price: $9.87 & eligible for FREE Super Saver Shipping on orders over $25.
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SKU:

PLE44100

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WARNING:
CHOKING HAZARD -- Small parts. Not for children under 3 yrs.
Description:

"The Killer Bunnies are green with envy! For use with the Blue Starter Deck, and Yellow, Red, Violet, and Orange Booster Decks, this expansion pack adds more hare-raising hysteria to your Quest for the Magic Carrot. New cards include the Snowball, which will send chills down your spine, Leif Carrotson, who'll send your bunnies on a journey around The Bunny Circle, and Albino Baby 5000, the world's most powerful radiation protector. Can you survive the messy Mudslide or an attack from the multi-vengeful 7th Whisk? New Half Color Bunnies will really have you splitting hares! Featuring the weird world of the Zodiac, the Green Booster Deck adds 55 cards to your existing set, plus a 12-sided Zodiac die. Game also includes 12 small cards and game instructions. For 2 - 8 Players, Ages 12 and Up. FUN"

Features:

Social interaction play


Expandable but non-collectible


Humorous and non-violent Images


High quality card stock


Recommended age range from 12 years and above


Product Details:
Product Length: 5.0 inches
Product Width: 1.5 inches
Product Height: 6.0 inches
Product Weight: 0.5 pounds
Package Length: 6.2 inches
Package Width: 5.5 inches
Package Height: 1.7 inches
Package Weight: 0.5 pounds
Average Customer Rating: based on 8 reviews
Customer Reviews:
Average Customer Review: 5.0 ( 8 customer reviews )
Write an online review and share your thoughts with other customers.


Most Helpful Customer Reviews

2 of 2 found the following review helpful:

5Killer Bunnies Green Booster - Zodia Cards Included!Jun 11, 2009
By romevi
Just as with all the other previous booster decks of the Killer Bunnies QftMC game, we arrive to another wonderful expansion, the Green Booster set. It adds yet another set of great cards both useful and amusing. The newly introduced Zodiac cards are an exciting and warm welcome, as well as an alleviating addition to the game.

I rated the educational value as a 4/5 because, though this is a simple card game that virtually anyone with little to knowledge (not trying to be crass) can play, so long as the rules are explained well enough, many of the cards contain tons of literary and cultural references that'll make people think "Hmm... I wonder what this reference is." Hopefully, then, it'll have players look up the reference...and learn something new! It also teaches people just what the heck Zodiacs are, and in what order they appear during the Gregorian calendar (I didn't know before this point, so it was something new I learned).

Though the quality of the cards has declined over the years, they are still durable.

All in all, if you want to complete the QftMC set, you have to buy this booster, just as with the other boosters. The entire sets were made at once, but separated into respective booster decks to eliminate confusion for beginners and ameliorate its replay value.

N.B.: It's best--if not necessary--to buy individual decks in order (check the website for the correct order) and to have at least one game with friends that'll utilize each deck before buying the next to fully appreciate Killer Bunnies. Otherwise, you'll have too many cards and pieces and will be frustrated at having to learn so many instructions at once.

2 of 2 found the following review helpful:

5Kill the Wabbit!Nov 07, 2008
By K. A. Herndon
We've been playing Killer Bunnies for almost a year now with two other (adult) couples, and it's a riot! You do have to have a sick sense of humor. Otherwise, how will you be able to laugh when your bunny is killed by flying melba toast points or by carrying an anvil through quick sand (stupid Wabbit).

You must add on the booster decks in order, so check the Killer Bunnies web site if you're not sure. The orange deck is the most fun so far (but that's as far as we've gotten). It's amazing to all six of us how the game changes with each deck. Things that didn't seem important, or seemed down right nonsensical, in earlier decks come to be valuable and logical (if you can use that word with KB) later.

It's not particularly educational, although we have learned about Indian food and had an argument about prime numbers. And you might learn interesting things about the people you're playing with . . . Still, education isn't really the point.

Finally, you can strategize all you want, but in the end, the game comes down to luck. This can be irritating sometimes, so you have to remember that you're really playing for the laughs along the way.

5Green Booster: Zodiac FocusedDec 22, 2011
By Troglodyte237 "Troglodyte237"
Please note: You must purchase the Killer Bunny Booster Packs in order. The game is set up like this on purpose with additional die, rules, shops, etc that have to be learned in order. If you are reading this review because you are interested in starting to play, please search for the Killer Bunnies Blue Starter Pack. According to the [...] website, here is the order the booster packs must be acquired:
1. Blue Starter Pack (includes the Yellow Booster)
2. Red Booster
3. Violet Booster
4. Orange Booster
5. Green Booster
6. Twilight Booster
7. Stainless Steel Booster
8. Perfectly Pink Booster
9. Wacky Khaki Booster
10. Ominous Onyx Booster
11. Chocolate Booster

The Green Booster Pack is the fifth (5th) official booster pack and includes 55 new cards to add to your Blue Starter Pack and 4 other boosters. This boosters newest addition to this game of fun and excitement are Zodiac cards. Before you say, "Okay, that's weird." It's really not. The Zodiac Cards are randomly inserted into the deck and if you draw one, you place it down like you would a Kaballa Dolla. There are several different bonuses and awards throughout the game that players with Zodiacs receive. One of my favorites is that when you get three of the same type of Zodiacs or three sequential ones, you get to go twice automatically! No need for three of the same bunnies - and it's difficult for people to take those away. In addition there are bunnies included that are half one color and half another, making it easier for you to find your trio of similar bunnies that allows you have two turns. As always, there are more weapon cards (including Snowball, Mudslide, and Liquid Nitrogen), special cards, Dollas, and more (including an Octdruple Lucky Clover and Zodiac related cards).

Conclusion: A worthy addition to the infamously awesome game that is Killer Bunnies, Quest for the Magic Carrot. Worth the price and as always, adds to the fun!


5cards and dice.Jul 27, 2011
By Joseph Smith
durability not an issue.
playability is.
we actually stopped playing the game before we opened this booster pack...we did play it for like a year though. just got tired of it (or our friends did, those lamers) so now we have it bc we bought extra to take advantage of Amazon's free shipping...but we ain't mad. it'll come back...just like lava lamps

4MehMay 11, 2011
By Twelvedegree
So the introduction of the dual color bunnies is fun, the ruling is still out on the introduction of the Zodiac cards. As far as I've found thus far, the zodiac dice isn't really used much with the introduction of any cards in this deck. However, the end game shenanigans potential with the Zodiac cards does present some interesting fun. However, since adding this deck, the sheer number of cards to go through makes it relatively unlikely that a Zodiac card will be drawn to influence end game plots. Perhaps I need to more strategically adapt my current deck to pull out some cards. But hey...that would reduce the complete randomness of this game that makes it so much fun!!

See all 8 customer reviews on Amazon.com
 
 
 
 
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